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2018 Tower Defense Units

Going through old client work from my Upwork. In 2018 I worked with an indie game developer 3rdFloorGaming create units for an elemental tower defense game. To my knowledge, the project never resumed. Which is unfortunate, the concept was super cool! But that's how it goes with indie games sometimes.

I was responsible for concepts, blockouts, models, and textures. I know for a fact that I had finished more towers than these though! We had some of the Earth and Wind towers put together by the time my client had to pause work. I wish I could find the actual assets so I can re-render them in HD. Maybe I'll find them on an old hard drive some day.

A partial collection of the fire and water towers that I had completed for my client.

A partial collection of the fire and water towers that I had completed for my client.

I worked with my client to understand the gameplay function for each unit. E.g. he knew he wanted a flamethrower tower but wasn't concerned how the tower would throw the flames. I had freedom to explore each tower's aesthetics and visual mechanics.

I worked with my client to understand the gameplay function for each unit. E.g. he knew he wanted a flamethrower tower but wasn't concerned how the tower would throw the flames. I had freedom to explore each tower's aesthetics and visual mechanics.

An enchanted moonstone hovers over this tower and fills the basin with water. Upon activation, the 8 gates were supposed to open and flood all of the surrounding tiles.

An enchanted moonstone hovers over this tower and fills the basin with water. Upon activation, the 8 gates were supposed to open and flood all of the surrounding tiles.

This tower was supposed to contain the energy of a thunder storm in its base. Upon activation, the storm would burst into the sky, and create muddy terrain that slowed enemies, and occasionally blast enemies with lighting.

This tower was supposed to contain the energy of a thunder storm in its base. Upon activation, the storm would burst into the sky, and create muddy terrain that slowed enemies, and occasionally blast enemies with lighting.

Each of the fire towers were supposed charge up for activation, and cool down after use. The longer you wait, the hotter it gets, the more powerful the attack.

Each of the fire towers were supposed charge up for activation, and cool down after use. The longer you wait, the hotter it gets, the more powerful the attack.

This golem was supposed to have an animated wooden mask face, with foliage facial hair. He was going to lift these standing stones out of the ground to hurl at enemies and create barriers in the path.

This golem was supposed to have an animated wooden mask face, with foliage facial hair. He was going to lift these standing stones out of the ground to hurl at enemies and create barriers in the path.

This golden archer was supposed to stand at a resting position and build up flames to conjure a flaming bow and arrow. Once fully charged, she would animate to draw her bow.

This golden archer was supposed to stand at a resting position and build up flames to conjure a flaming bow and arrow. Once fully charged, she would animate to draw her bow.

This ice spearman was supposed to build an ice javelins within the tower. Once the spear was ready, he would lift it out to hurl at an enemy.

This ice spearman was supposed to build an ice javelins within the tower. Once the spear was ready, he would lift it out to hurl at an enemy.

This ring of vines would curl up at the top of the pillars. When enemies would pass by, the rings would unfurl and dig into the earth to ensnare them.

This ring of vines would curl up at the top of the pillars. When enemies would pass by, the rings would unfurl and dig into the earth to ensnare them.

A few LODs of the flood tower.

A few LODs of the flood tower.

My sketch and some of the references for the flood tower.

My sketch and some of the references for the flood tower.

Some of the flame towers and their upgrade variants. Each tower was supposed to have 3 upgrades.

Some of the flame towers and their upgrade variants. Each tower was supposed to have 3 upgrades.