For this render, I tried to study realistic studio lighting on glassware and liquid, so I went with a bottle of Jack Daniel's.
I aimed to make it look like an advertisement, with plenty of space for text, graphics and calls to action. I read some of the Jack Daniel's brand guidelines, and it's supposed to feel very masculine, so I tried to make everything look real, slightly worn down, and a little rough around the edges (without being distracting)—some wood warping, some scratches, and so on.
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I'm pretty happy with how this thing turned out! But hey! What do I know? 🤷♂️ Leave your feedback in the comments and tell me how I can improve on the next one! 🥃
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METRICS
• Blender 3.5
• 469,918 tris (235,329 verts)
• 2000 samples
• OptiX denoiser
• 38-minute render time
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SOFTWARE USED
• Blender: modeling, materials, lighting, VFX, rendering
• Photoshop: texture edits, color correction, text